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virtual void | Dispose () |
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bool | EnsureRenoirLibrary (LibraryParams arg0) |
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void | SetRenderTextureData (global::System.IntPtr texturePtr, global::System.IntPtr bufferPtr, uint width, uint height, uint antialiasingLevel, uint wideTexture) |
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void | SetUserBackground (uint systemId, uint viewId, global::System.IntPtr texturePtr, uint width, uint height, uint flipY) |
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void | ProcessResources (uint systemId) |
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void | OnEditorQuit () |
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void | DestroySystems () |
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void | OnApplicationQuit () |
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void | UnityRenderEvent (int eventID) |
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void | SetShouldUseCSharpBackend (bool shouldUse) |
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void | SetLibraryMultithreadAwareness (bool enable) |
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uint | GetAllocationCount () |
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uint | GetAllocatedMemory () |
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uint | GetTotalAllocations () |
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uint | GetTotalsByType (MemTagsType memtag) |
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uint | GetCurrentBytesByType (MemTagsType memtag) |
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uint | GetCurrentCountsByType (MemTagsType memtag) |
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ulong | GetTimeSpentInAllocationsNs () |
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