1.26.2.1
Gameface
cohtml.Net.KeyEventData Class Reference
+ Inheritance diagram for cohtml.Net.KeyEventData:

Public Types

enum  EventType { EventType.Unknown, EventType.KeyDown, EventType.KeyUp, EventType.Char }
 
enum  EventLocation { EventLocation.Standard = 0, EventLocation.Left = 1, EventLocation.Right = 2, EventLocation.Numpad = 3 }
 

Public Member Functions

virtual void Dispose ()
 
 KeyEventData ()
 

Protected Attributes

bool swigCMemOwn
 

Properties

int KeyCode [get, set]
 
KeyEventData.EventType Type [get, set]
 
EventModifiersState Modifiers [get, set]
 
KeyEventData.EventLocation Location [get, set]
 
bool IsAutoRepeat [get, set]
 
bool IsNumPad [get, set]
 
bool IsSystemKey [get, set]
 

Member Enumeration Documentation

◆ EventLocation

Enumerator
Standard 
Left 
Right 
Numpad 

◆ EventType

Enumerator
Unknown 
KeyDown 
KeyUp 
Char 

Constructor & Destructor Documentation

◆ KeyEventData()

cohtml.Net.KeyEventData.KeyEventData ( )
inline

Member Function Documentation

◆ Dispose()

virtual void cohtml.Net.KeyEventData.Dispose ( )
inlinevirtual

Member Data Documentation

◆ swigCMemOwn

bool cohtml.Net.KeyEventData.swigCMemOwn
protected

Property Documentation

◆ IsAutoRepeat

bool cohtml.Net.KeyEventData.IsAutoRepeat
getset

◆ IsNumPad

bool cohtml.Net.KeyEventData.IsNumPad
getset

◆ IsSystemKey

bool cohtml.Net.KeyEventData.IsSystemKey
getset

◆ KeyCode

int cohtml.Net.KeyEventData.KeyCode
getset

◆ Location

KeyEventData.EventLocation cohtml.Net.KeyEventData.Location
getset

◆ Modifiers

EventModifiersState cohtml.Net.KeyEventData.Modifiers
getset

◆ Type

KeyEventData.EventType cohtml.Net.KeyEventData.Type
getset