1.26.2.1
Gameface
cohtml.Net.GamepadPoseState Class Reference
+ Inheritance diagram for cohtml.Net.GamepadPoseState:

Public Member Functions

virtual void Dispose ()
 
 GamepadPoseState ()
 

Protected Attributes

bool swigCMemOwn
 

Properties

bool IsPositionValid [get, set]
 
bool IsOrientationValid [get, set]
 
bool SupportsPositionTracking [get, set]
 
bool SupportsOrientationTracking [get, set]
 

Constructor & Destructor Documentation

◆ GamepadPoseState()

cohtml.Net.GamepadPoseState.GamepadPoseState ( )
inline

Member Function Documentation

◆ Dispose()

virtual void cohtml.Net.GamepadPoseState.Dispose ( )
inlinevirtual

Member Data Documentation

◆ swigCMemOwn

bool cohtml.Net.GamepadPoseState.swigCMemOwn
protected

Property Documentation

◆ IsOrientationValid

bool cohtml.Net.GamepadPoseState.IsOrientationValid
getset

◆ IsPositionValid

bool cohtml.Net.GamepadPoseState.IsPositionValid
getset

◆ SupportsOrientationTracking

bool cohtml.Net.GamepadPoseState.SupportsOrientationTracking
getset

◆ SupportsPositionTracking

bool cohtml.Net.GamepadPoseState.SupportsPositionTracking
getset