1.26.2.1
Gameface
cohtml::GamepadPoseState Struct Reference

Represents the pose of a motion tracking controller. More...

Public Attributes

float Position [3]
 
float LinearVelocity [3]
 
float LinearAcceleration [3]
 
float Orientation [4]
 
float AngularVelocity [3]
 
float AngularAcceleration [3]
 
bool IsPositionValid
 
bool IsOrientationValid
 
bool SupportsPositionTracking
 
bool SupportsOrientationTracking
 

Detailed Description

Represents the pose of a motion tracking controller.

Member Data Documentation

◆ AngularAcceleration

float cohtml::GamepadPoseState::AngularAcceleration[3]

◆ AngularVelocity

float cohtml::GamepadPoseState::AngularVelocity[3]

◆ IsOrientationValid

bool cohtml::GamepadPoseState::IsOrientationValid

◆ IsPositionValid

bool cohtml::GamepadPoseState::IsPositionValid

◆ LinearAcceleration

float cohtml::GamepadPoseState::LinearAcceleration[3]

◆ LinearVelocity

float cohtml::GamepadPoseState::LinearVelocity[3]

◆ Orientation

float cohtml::GamepadPoseState::Orientation[4]

◆ Position

float cohtml::GamepadPoseState::Position[3]

◆ SupportsOrientationTracking

bool cohtml::GamepadPoseState::SupportsOrientationTracking

◆ SupportsPositionTracking

bool cohtml::GamepadPoseState::SupportsPositionTracking